Vectors (visual element)
This visual element visualizes the values of a vectorial particle property as arrows.
The Displacement vectors modifier, for example,
outputs the calculated displacement vector of each particle as a new particle property named
This property is linked to a corresponding Vectors visual element,
which appears under the "Visual elements" section of the pipeline editor (see screenshot),
and which generates and controls the visualization as arrows.
Note that, by default, all arrows are rendered in the same uniform color. If desired, however, you can give each arrow an individual
color by setting the
Vector Color particle property, for example using the Color Coding or
Compute Property modifiers.
- Shading mode
Switches between a three-dimensional (normal shading) and a two-dimensional representation (flat shading) of arrows.
- Scaling factor
Arrows are scaled by this factor for visualization purposes. The default value is 1.
- Arrow width
The diameter of arrow lines.
Controls how arrows are positioned relative to the particles they are associated with.
- Reverse direction
Flips the direction of each arrow, swapping its head and tail.
- Arrow color
The display color of arrows. This uniform color is used when the
Vector Colorparticle property is not present. Otherwise the per-particle colors defined by the
Vector Colorproperty are used to render the arrows.
The degree of semi-transparency of the arrows.
Offset vector by which all arrows should be displaced. The offset parameter can be used to move the arrows fully in front of or behind the particles.